What does this topic answer?
S-Code uses nine coding families for taste, olfaction, texture, mouthfeel, trigeminal stimulation, heat, acoustics, variation, and user calibration; U is a calibration layer rather than a sensory modality.
Story relation: The story directly uses ISO-Taste, providing a concrete narrative anchor for the sensory standards. Plato's Chicken and the Tyranny of the Senses
Authority links: System overview
If you only need the worldbuilding context, you can stop here. The sections below contain formal definitions, fields, governance, and implementation details for deeper reference.
Nine Coding Families
T/O/X/M/P/H/A/V describe sensory or product/event variation; U is a separate personal-calibration layer and should not be treated as another sensory-intensity modality.
| Code | Name | Role | Class |
|---|---|---|---|
T | Taste | Taste targets and temporal behavior. | Sensory |
O | Olfaction | Aroma family, release, and after-aroma. | Sensory |
X | Texture & Fracture | Structure, fracture, elasticity, and physical change during chewing. | Sensory |
M | Mouthfeel | Viscosity, smoothness, dryness, and other oral physical sensations. | Sensory |
P | Trigeminal Stimulation | Heat, cooling, pungency, and other non-taste stimulation. | Sensory |
H | Heat & Thermal History | Serving temperature, melting, and thermal history. | Sensory |
A | Acoustics | Bite, fracture, and chewing sound. | Sensory |
V | Variation | Controlled batch, time, process, or presentation variation. | Variation |
U | User Calibration | Personal calibration profile and output adjustment. | Calibration layer |