IAGA — Iris Affective Gamut Atlas
Describes, records, and exchanges affective states while preserving formation context, present structure, temporal change, provenance, and residuals.
Open IAGA →Standards / Encoding Systems
This section collects Aistory's formal encoding standards for affect, sensory experience, and embodiment, plus the system that uses those descriptions for affective reconstruction.
Start with one main entry. General readers do not need JSON Schema or machine-field knowledge first.
Interoperability
Encoding-standard families cover different domains; Elysium consumes affect descriptions for reconstruction but is not itself an encoding standard.
IAGA describes affect; S-Code / ISO-Taste describes sensory experience; Galatea Standard describes embodiment references. Elysium is a reconstruction system that uses these descriptions: it reads an IAGA target, checks personal calibration, current state, permissions, and safety, then adjusts reconstruction based on observed results. These are Aistory in-world technical settings, not real-world ISO, regulatory, clinical, or industry certification, and none proves complete first-person equivalence, legal identity, or subjective continuity.
System Families
Describes, records, and exchanges affective states while preserving formation context, present structure, temporal change, provenance, and residuals.
Open IAGA →S-Code describes sensory events as they occur; ISO-Taste provides comparable sensory references and codes.
Story example: Plato’s Chicken and the Tyranny of the Senses
Open sensory standards →Describes embodied appearance, form, motion, and comparison conditions; looking the same is not proof of personhood identity.
Story example: Algorithmic Love and the Centenarian Skin
Open Galatea →Downstream Reconstruction
Elysium uses an IAGA target for reconstruction and is not itself an encoding standard.
Elysium reads an IAGA target, checks personal calibration, current state, permissions, and safety, then continuously adjusts the reconstruction process based on observed results.
Open Elysium →Human Reconstruction
These six items are presented here as concept-level summaries, not complete public implementation specifications.
Current public scope: Concept summaries of Aistory in-world theoretical standards for representing and composing facial, bodily, motion, and contact information. This hub does not currently expose standalone implementation specifications for the six items.
Relationship to Galatea: The current public material does not declare these six items to be Galatea sub-specifications, nor does it declare Galatea to be their parent standard. Their descriptive domains overlap, but no hierarchy should be inferred without a later explicit specification.
| Public material | Currently provides | Relationship to the other |
|---|---|---|
| Galatea Standard | Schema-backed embodiment references, formal detailed specifications, and examples. | Its descriptive domain overlaps parts of human reconstruction; no parent or child relationship is declared. |
| Six Human Reconstruction standards | Concept summaries for Face, Expression, Body, Motion, Touch, and Whole-Person composition. | They are not declared Galatea sub-specifications; hierarchy must not be inferred from naming. |
Represents facial reference geometry, reconstruction-relevant evidence, provenance, and confidence as a versioned facial reference.
Represents time-varying facial actions relative to a Face Code reference. It describes facial movement rather than asserting a person's internal emotional truth.
Represents body reference geometry, proportions, articulated structure, morphology, provenance, and confidence at a declared reference epoch.
Represents time-varying body articulation, trajectory, and optional dynamic deformation relative to a Body Code reference.
Represents time-varying physical contact and haptic interaction between a coded body and itself, other bodies, objects, or the environment.
Integrates Face Code, Expression Code, Body Code, Body Motion Code, and Touch Code through explicit subject, spatial, temporal, version, authority, provenance, and confidence bindings.
Aithos Law Boundary
Technical conformance does not create lawful permission to use.
Legal Subject: Person. HR (Human Reference) is a source class, not a rule that only humans receive data, mental, embodiment, or procedural protection.
Technical Conformance ≠ Lawful Use. Recording, calibration, model training, sale, reconstruction, sensory or affect induction, embodiment replication, and modification are separate permission surfaces.
Minimum legal boundaries include Mental Sovereignty, Cognitive Privacy, Right to Refuse Modification, and Right to Due Process. Rights / consent fields preserve and enforce these boundaries; they do not replace law.
Conformance
This is an overview; each system's detailed specification remains authoritative for its formal conformance rules.
Data / Reference / Physical or Experiential language is reader guidance, not a universal formal level system shared by every encoding standard.
| System | Public version | Release status | Validation entry | Limits / uncovered |
|---|---|---|---|---|
| IAGA | 1.0 | RC / Public RC Projection | Layered CL1–CL6 conformance | CL6 Production Conformance remains undefined and locked |
| S-Code / ISO-Taste | 1.0 | Public Schema / Registry | Per the formal Sensory conformance specification | The hub defines no extra shared levels; the detailed specification governs |
| Galatea Standard | G-68 1.0 | Public Schema | Separate Data / Render / Physical judgments | Judgments do not substitute for one another; the detailed scope governs |
Reference Profiles
Shared reference types include R0 synthetic neutral, AR artifact, HR human with consent/provenance, and PR personal. Reference class identifies the comparison basis; it does not automatically change measurements, provenance, personhood status, or permission to use the data.
Developer / Machine Resources
Formal JSON Schema, examples, and Registry remain here for implementers; general readers can skip this section.
Cross-System Example
| System | Role in this example |
|---|---|
| IAGA | Target affect, memory and object bindings, temporal change, and residuals. |
| S-Code / ISO-Taste | Sound, scent, thermal, tactile descriptions, and applicable references. |
| Galatea | Embodiment, posture, and motion references. |
| Elysium | Attempt reconstruction under calibration, current state, and rights, then observe and adjust. |
This reorganizes the existing Elysium teaching scenario rather than adding a new world event. The composition remains a traceable description, not a copy of complete subjective consciousness.