What does this topic answer?
Affect can change over time and point toward different people or things at once; IAGA preserves those differences instead of forcing opposing components into one average.
Story relation: This story can be used to understand mixed affect with several simultaneous components. It is a reading example, not a claim that the chapter directly uses the name IAGA. Causal Stack Overflow and the Dirty Golden Age
Authority links: System overview
If you only need the worldbuilding context, you can stop here. The sections below contain formal definitions, fields, governance, and implementation details for deeper reference.
Core Principle
IAGA treats affect as a structure that changes around events and may point toward different targets and sources, rather than as one fixed point. Contradictory components must be preserved instead of averaged merely to obtain one scalar.
Temporal Dynamics
The baseline timeline uses a fixed set of stages. CUSTOM is allowed only when its meaning and provenance are explicit. T-1, T0, T1, and related labels here are IAGA timeline stages, not T = Taste in the Sensory standard.
| Stage | Meaning |
|---|---|
T-1 / T_MINUS_1 | Event anticipation. |
T0 | Event. |
T1 | Immediate response. |
T2 | Initial reappraisal. |
T3 | Short-term integration. |
T4 | Long-term memory / residual. |
CUSTOM | Allowed only with explicit meaning and provenance. |
Bindings and Episode Graph
One Core axis may connect to multiple sources, targets, or components. IAGA preserves those directions and relations instead of collapsing conflicting components into one scalar.
AX07 Familiarity likewise must distinguish memory, lineage, sensory, social, and cultural familiarity rather than reducing them to one familiarity score.
| Enum | Source type |
|---|---|
FIRST_PERSON_AUTOBIOGRAPHICAL | First-person autobiographical memory. |
PUBLIC_EXTERNAL_RECORD | Public external record. |
THIRD_PARTY_TESTIMONY | Third-party testimony. |
HISTORICALLY_RECONSTRUCTED | Historically reconstructed data. |
SYSTEM_LOG | System log. |
INHERITED_OR_COPIED_MEMORY | Inherited or copied memory. |
UNKNOWN | Source type currently unresolved. |
| Category | Formal values |
|---|---|
| Nodes | Experiencer · Event · Object · Agent · Goal · Memory · Norm · Environment · Body/Substrate State · Emotion State · Expression · Action Tendency |
| Relations | caused_by · directed_at · threatens · supports · reminds_of · violates · confirms · responsible_party · protects · avoids · approaches · suppresses · amplifies · transforms_into |
Scope, Limits, and Example
Knowing a person's complete public history is not the same as possessing that person's first-person autobiographical memory. Two records may occupy similar 12D positions yet carry different meanings because their causal and relational structures differ.
For example, a branch-self may show high or low familiarity across different sources; compressing that pattern into one “medium familiarity” value would lose the structure.
| Aspect | Value |
|---|---|
| memory familiarity | high |
| lineage familiarity | high |
| sensory familiarity | low |
| social familiarity | low |